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Open World Play

A 20th century idea for the 21st century

This is one of the best things I have ran across recently and the thought of both open worlds to explore and being able to game where ever you might be at any given time is very exciting. With the advent of the internet, email and other communication tools the world is one big gaming table. This along with pdf and virtual table tops almost guarantees that no matter what happens down the road there will always be a session to join somewhere, new people to meet and new ideas to exchange. This is my idea of a 'free market' actually being beneficial :)

Thanks to the folks over at Old School Heretic for bringing this to my attention. The linkage begins there.

Open World Gaming
http://oldschoolheretic.blogspot.com/2011/01/open-world-gaming.html

Welcome to My World
http://poleandrope.blogspot.com/2010/12/welcome-to-my-world.html

Open World Play and Nowhere
http://hillcantons.blogspot.com/search/label/open%20world

Immigration Policies of the Kinan-M’Nath
http://poleandrope.blogspot.com/2010/12/immigration-policies-of-kinan-mnath.html

Visiting the Kinan-M’Nath
http://poleandrope.blogspot.com/2010/12/visiting-kinan-mnath.html

Robilar Remembers: Journey to the City of the Gods
http://site.pied-piper-publishing.com/joomla/index.php?option=com_content&view=article&id=57&Itemid=64

Basalt Keep of Wilven the Yellow
http://xyanthon.blogspot.com/2011/01/basalt-keep-of-wilven-yellow-update.html

Open Call: Gigacrawler
http://dndwithpornstars.blogspot.com/2011/01/open-call-gigacrawler.html

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